Javascript for bounce games apk

 


//Configure app for landscape game mode.

cfg.Game, cfg.Portrait


//Called when game starts, so we can load our assets.

function OnLoad()

{

    //Enable physics with gravity of 20.

    gfx.AddPhysics( 20 ); 

    

    //Enclose screen with invisible walls.

    gfx.Enclose( -1, "left,right" );

    

    //Create our sprite images.

    sky = gfx.CreateBackground( "/Sys/Img/Sky.jpg", "stretch" );

    bunny = gfx.CreateSprite( "/Sys/Img/Bunny.png", "bunnies" );

    squeak = gfx.CreateSound( "/Sys/Snd/Squeak.mp3" );

    floor = gfx.CreateRectangle( 1, 0.05, 0x338833, 0,0,1, "floor" );

}


//Called when game assets have loaded.

function OnReady()

{

    //Add background.

    gfx.AddBackground( sky );

    

    //Add floor.

    gfx.AddGraphic( floor, 0, 0.95 )

floor.SetPhysics( 2, "fixed", 0.9, 0.8, 0.1 )

    //Add character and set physics properties.

    //(groupId, type, density, bounce, friction)

    gfx.AddSprite( bunny, 0.2, 0.2, 0.05 );

    bunny.SetPhysics( 1, "Dynamic", 0.5, 0.9, 0.1 );

    bunny.SetVelocity( 0.7, 0 )

    

    //Start game.

    gfx.Play();

}


//Called when physics objects collide.

function OnCollide( a, b )

{

    //Check if our bunnies has hit a wall/floor.

    if( a.group=="bunnies" && b.group!="bunnies" )

    {

        squeak.Play( false, 0, 0 );

    }

}


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